Heroes of Might and Magic 30th Anniversary
Celebrating the franchise's past, present, and future.
marketing art direction, branding, key art, graphic design
UBISOFT
Xdefiant Closed test branding
For the closed test and the public presentation of the game, I was in charge of creating key arts, color palette and establishing a Brandguideline for social media usages.
marketing art direction, branding, key art, graphic design
UBISOFT
XDefiant Key Art
The main key artist had to demonstrate the concept of the Ubisoft brand crossover and establish the marketing graphics guidelines.
marketing art direction, key arts
UBISOFT
XDefiant Factions keyvisuals
Following established graphic guidelines. I had to create key visuals for each faction and character.
marketing art direction, branding, key art, graphic design
UBISOFT
XDefiant Branding
To establish consistent branding across all support channels, I created a brand book and a branding toolkits based on the logo and key artwork.
marketing art direction, branding, graphic design
UBISOFT
World of Tanks
Key visuals and sketches for various marketing campaign.
marketing art, key arts, live game campaign
WARGAMING
World of Tanks: Tankfest
How historical research for the release of a new in-game vehicle turned into a short animated film, multiple visual styles and a big team challenge.
Illustration, Art Direction, Advertising
WARGAMING
fan poster
As a cinema addict, I sometimes want to design my own movie poster.
marketing art, key arts, Illustration
PERSONAL
Polar Dash DX
What if Christmas was a video game?
art direction, branding, concept, narrative
PERSONAL
Artcore
The result of a series of personal reflections and the fusion of the visual and musical arts, two fields that are close to my heart and that I wanted to unite in order to pay tribute to them.
branding, music
PERSONAL
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